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Doom 2019 pc mods
Doom 2019 pc mods












doom 2019 pc mods

In addition to the gun at the start of the player gets a shotgun (“Combat shotgun”)Īdded two new difficulties. Improved inventory – to call it, see the item in “options => customize control => Simplex doom Hotkeys => toggle inventory” (only for Zandronum, you can call the window in Gzdoom, but you cannot select objects and weapons through it) (Dusted’s addon weapon unfortunately in this menu will not be visible.)Īdded HpBar settings “Mod Stuff => HpBar options”Īdditional files in the “Optional” folder, in order to activate them, you need to copy the files to the root folder with the game, where the “exe” is located, and enter them in the launch label – in the “Object” field at the end of the line. pk3”Īdded flashlight – setting through the main menu “Options => Flashlight options” (only for Zandronum, there are no separate settings in GZdoom) Light maps for Hd textures, if you use standard textures, you can optionally put the original file – “Brightmaps (low texture).

doom 2019 pc mods

Standard (midi) music on the cards is replaced with a better one (relevant only for standard Doom1 Doom2, to disable it, delete the file “doommus.wad” in the label in the “Object” field) pk3”), musical melodies are also added to some new monsters. The music of the legendary monsters was changed or replaced with a better quality file (also epic, but other songs with a higher bitrate, optionally you can return the original tracks – the file “lsd-music-v2 (Origin). (Optionally, you can return the default time – 5 seconds, the file is “decals-origin (5sec). The time of disappearance of decals increased to 20 minutes. LSD – (LCA (Legendary Complex Add-on), RandomMonsters, HEM and some others), Dusted’s addon, are add-ons for the “Complex Doom” mod, bringing into play new variations of monsters, new weapons, and, most importantly, legendary versions of all monsters, legendary weapons and legendary items (armor, health sphere, ultrasphere, sphere of ammunition, etc.). And, finally, an inventory system with consumable items that will fall out of affected enemies is implemented. Also, the mod introduces new weapons into the game, replacing the old one. For example, a zombie with a shotgun can hold a shotgun in his hands next time. For each of the original monsters, several new variations have been added, and with a new level start, the set of monsters will be generated anew. The main feature of this modification is the random spawning of enemies. “Complex-Doom” is one of the most large-scale mods to the first two parts of Doom.














Doom 2019 pc mods